Equations and Shapes
A downloadable game for Windows
In this game you will have to pick a side of a polygon that in your opinion will be the longest after the points that make up these sides have traveled a specified amount of space along the axes of the Cartesian coordinate system. Every point has a corresponding equation along the graph of which it moves. The equations on the right are colored accordingly to the color of the points (A - yellow, B - red, C - blue, D - green, E - purple) and are placed from top to bottom in the alphabetical order (that is a(x) at the top, e(x) at the bottom). Thank you for playing and have fun!
HOW TO PLAY: number keys (1-5) circle between sides of the polygon; w,a,s,d - move the camera; spacebar - start plotting graphs and/or advance to the next level
UPDATE: since some users' browsers don't allow downloading .exe files I've packed both the executable and the source code in a .rar file.
P. S: Floor and ceiling function graphs behave a little weirdly, other than that there are no bugs that I'm aware of. If you encounter any bugs while playing please inform me.
Made for GeoJam 2022 (Theme: pick a side) in 3 days.
Status | Released |
Platforms | Windows |
Author | saginbek_i |
Genre | Educational, Puzzle |
Made with | pygame |
Tags | Math, Singleplayer, sourcecode |
Download
Install instructions
The game is in one .exe file, the other file is its source code (initial version). The .rar file contains the 'fixed' version and should be downloaded in case your browser doesn't allow you to download .exe files.
UPDATE: since some users' browsers don't allow downloading .exe files I've packed both the executable and the source code in a .rar file.
Comments
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this is a very interesting and unique game. why did you use pygame, Im curious?
Thank you! I've been using Python a lot recently, therefore it was convenient for me to write in this language. And also I find Pygame just very convenient to use. Alternatively I could've used C++, but in game jams where time is of the essence Python with its abundant modules and built-in functions seems like a better choice.
well i have been playing it for about 5 mins, I truly appreciate that it is written in pygame ;3 and just 1 file wow, no assets. I scored some points randomly, ill give an edit to it once ill figure this game out
Thank you! I haven't playtested it much because of the time limitation. Now I realize that I might have made it too difficult, so I think I'll have to update it. Have you encountered any bugs by the way?
No I have not! The small issue was that points were too close together but I figured out they are colored so I was able to correclty solve the puzzle ;3